Education/Training

Advanced simulation, visualization, and interactive devices can be powerful technologies used to enhance education and training in effective and intuitive learning environments.

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Example Projects:

Active Threatactive threat image

St. Margaret Health wished to create a series of 3d video segments to focus on important elements of an active threat situation. The 3d video segments are intended to support and draw attention to key elements of the live-action sequence.


Blast Furnaceblast furnace image

The blast furnace is one of the most important components in the entire steel and iron making industry. A number of projects have been conducted for maximizing campaign life, increasing energy efficiency and fuel utilization, reducing pollutant emissions, as well as optimizing operations.


blast furnace virtual training image

Virtual training provides the utility of expanding the understanding of a system through simulation and visualization of aspects that cannot be viewed physically. Utilizing the Unity engine, this project involves the creation of a virtual training environment that is based on a real blast furnace from U. S. Steel as the base case.


Brain Visualizationbrain visualization image

Modern medical imaging systems provide an opportunity to evaluate invisible areas of the human body safely and reliably during clinical diagnosis and treatment. Most imaging systems, such as CT and MRI, usually produce image volumes assembled from two dimensional slices.

 

Groundwater Qualitygroundwater quality image

Simulation and visualization of ground water contamination and impact of remedial strategies. Used as lab exercises for Civil & Mechanical Engineering to visualize the contamination transport in ground water from industrial sites.


Immersive Chemistryimmersive chemistry image

Two immersive 3-D chemistry applications used to augment chemistry & chemical engineering labs. To provide a 3-dimensional environment for students to interact with chemistry software


Mission Oceanmission ocean image

Based in the School of Education at Purdue University Calumet, Mission Ocean is learning program for young students that is presented in the context of a virtual submarine simulation. Through the program, students learn core math and science concepts as well as social studies and language arts. They then collaborate with peers to solve problems and perform missions, with each student performing the various roles needed to command the submarine.


Planck Visualization Projectplanck visualization image

The Planck Visualization Project is a virtual environment developed as part of the mission’s Education and Public Outreach (EPO). In the 3-D VR environment, viewers can observe Planck from any vantage point in the solar system, as it leaves the Earth and travels to its orbit around the second Lagrange Point (L2), 1.5 million kilometers from Earth. As Planck spins on its axis, orbiting the Sun in the shadow of the Earth, viewers watch as Planck “paints” the CMB on the sky, covering the entire sphere of the sky in one simulated year.


Protein Structureprotein structure image

GIRK channels (G protein-coupled inwardly-rectifying potassium channel) are a type of protein found in neurons and have many roles in the nervous system, including memory and pain perception.


Pyxis MedStation

Pyxis MedStation 3500

As automated medication dispensing stations become more prominent in hospitals, errors decrease and patient care increases. However, this requires user training and does not eliminate human error. Exploring new training options using virtual reality can lead to increased efficiency and a further reduction in medication errors.


Virtual Constructionvirtual construction image

Virtual Construction of a Single-Family Wood Framed House. The simulation affords Constructions Science students to observe the process of building a house from a vacant site through the wood framing necessary to build the shell and interior partitions of a house. The virtual depiction of the construction gives the students a visual understanding of how the various components of footings, foundations, floors, walls and roofs ar assembled. It is not possible to give the students this experience by taking field trips to an actual construction site due to the length of time that would be required. The virtual build allows them to gain this experience in one or two class periods.


Virtual Poetryvirtual poetry image

This interdisciplinary project developed largely in two stages. The first, which was of a literary nature, involved analyzing and translating Baudelaire (1821-1867)’s poem, “Correspondances.” Research was done on French literary movements as well as on the nature and techniques of translation.


Wind Energywind energy image

The issue of transferring learned concepts to practical applications is a widespread problem in postsecondary education. Related to this issue is a critical demand to educate and train a generation of professionals for the wind energy industry. With initiatives such as the U.S. Department of Energy’s “20% Wind Energy by 2030” outlining an exponential increase of wind energy capacity over the coming years, revolutionary educational reform is needed to meet the demand for education in the field of wind energy.


Center for Innovation through Visualization and Simulation
Powers Building, Room 123
2200 169th Street
Hammond, IN 46323-2094

Phone:

1-800 HI-PURDUE, x.2765
Locally within Indiana & Illinois

E-mail:
civs@purduecal.edu

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